Helicopter HUD (2021)

Programming

Modeling

UX/UI

VFX

The Head Up Display prototype for firefighting helicopters equipped with horizontal fire extinguishing systems. Taken as an example the KA-32.

The project has been developed during the AR HUD course of Universal University and WayRay.

The goal was to invent and show up the prototype of the HUD display system for some transport. Despite the fact that there wasn’t a requirement of interactive we decided to represent the idea through a game-like prototype.

For three months we made a prototype with most of the designed mechanics working, except this we got the instrument which allows us to test arguable ideas with this and get rid of not the best ones on the very start of the project.

All the engine jobs were made by me.

The project helped me to improve my knowledge at AR Soft, Render, Shaders, UI Programming, Physics, VFX and Optimisation.

The course info is here

Engine: UE4 Platform: PC, Windows Crew: 4 Genre: Simulator

PLAY GAME
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